# Tomato Fighting Egg generation prompts

Generator: built-in image_gen. Each final asset was generated in its own call. Character variants used the base character image as their identity reference.

## Tomato fighter

File: characters/tomato.png

Use case: stylized-concept. Asset type: isolated full-body 3D game character reference, transparent PNG. Subject: one realistic ripe red tomato fighter, natural gently ribbed round tomato body, green five-point leafy calyx crown and short stem, two short tomato-red arms with simple rounded fists and two little sturdy feet, small expressive dark eyes and determined subtle mouth integrated into the body. Three-quarter front view, entire character centered, ample empty margin. Photorealistic physically rendered volume and soft fine velvet microfibers on red skin, subtle natural color variation, plush matte sheen without looking like long fur or plastic. Broad warm upper-left key light, cool soft fill, delicate rim illumination, rich soft form shadows and ambient occlusion, believable three-dimensional weight. Standing ready to fight, no gloves, no clothing, no weapons. Beautiful detailed red velvet surface, realistic green leaf veins. Background genuinely transparent alpha, no floor, no cast shadow outside character, no checkerboard, no labels, no text, no watermark. Single character only.

## Egg fighter

File: characters/egg.png

Use case: stylized-concept. Asset type: isolated full-body 3D game character reference, transparent PNG. One ivory hen egg fighter, realistic natural egg silhouette, softly porous eggshell with fine short velvet microtexture and matte satin finish, two short ivory arms with little rounded fists and two small ivory feet, expressive brown eyes, raised eyebrow and cheeky determined smile integrated subtly in shell. Three-quarter front view in a nimble boxing stance, full body centered with margin. Realistically rendered three-dimensional volume, premium tactile food character, broad warm upper-left key light, cool soft fill, gentle rim illumination, deep soft form shadows under arms, finely layered highlights. Match a realistic red tomato food fighter in material quality and lighting. Egg is tall and slender, shell intact. No clothing, no gloves, no weapon, no long fur. Genuinely transparent alpha background, no floor or cast shadow outside subject, no checkerboard, no text or watermark. One character only.

## Squashed tomato

File: characters/tomato-damaged.png

Use the provided image as the exact character identity reference. Generate ONE isolated full-body character state, same proportions, eyes, face, limbs, fine short velvet-like surface, realistic physically rendered 3D volume. Broad warm upper-left key light, soft cool fill, subtle rim, layered form shadows. Whole subject visible with margin. Genuinely transparent background, zero background glow or backdrop or floor; empty pixels fully transparent. No text, no watermark. The same tomato after taking damage: body compressed and asymmetrically dented, slightly drooping leaf crown, weary but determined expression, small thick red juice beads on its own surface. Keep both arms, feet, face intact. No gore.

## Cracked egg

File: characters/egg-damaged.png

Use the provided image as the exact character identity reference. Generate ONE isolated full-body character state, same proportions, eyes, face, limbs, fine short velvet-like surface, realistic physically rendered 3D volume. Broad warm upper-left key light, soft cool fill, subtle rim, layered form shadows. Whole subject visible with margin. Genuinely transparent background, zero background glow or backdrop or floor; empty pixels fully transparent. No text, no watermark. The same egg damaged: several clear branching shell cracks across forehead and flank, one small shell chip revealing golden yolk underneath, a tiny yolk drip along the shell, worried but determined face. Maintain complete recognizable egg silhouette and all limbs. No gore.

## Ketchup rage tomato

File: characters/tomato-rage.png

Use the provided image as the exact character identity reference. Generate ONE isolated full-body character state, same proportions, eyes, face, limbs, fine short velvet-like surface, realistic physically rendered 3D volume. Broad warm upper-left key light, soft cool fill, subtle rim, layered form shadows. Whole subject visible with margin. Genuinely transparent background, zero background glow or backdrop or floor; empty pixels fully transparent. No text, no watermark. The same tomato in ketchup rage: deep crimson velvet body, fiercely determined eyebrows, tense fists, leaf crown raised, brighter warm red edge highlights and a few thick ketchup droplets close to fists. Preserve original shape and all anatomy. No fire, no background aura.

## Hardboiled egg

File: characters/egg-hardboiled.png

Edit the provided egg character into a clearly different hardboiled defensive state while preserving exact facial identity, natural egg silhouette, eyes, limbs and fine velvet eggshell texture. Put BOTH forearms crossed firmly in front of its chest in a defensive X, fists tucked upward, knees slightly bent and feet planted farther apart, confident stern expression. Shell becomes a noticeably warmer pale golden ivory with a subtle dense pearlescent sheen, realistic eggshell not metal, no armor. Same upper-left soft key, cool fill, realistic soft form shadows and rim lighting. Full body, ample margin on all four sides. Isolate on genuinely transparent alpha, no background or glow or floor. No labels or text. The crossed-arm pose is essential, do not reuse the original open boxing pose.

Initial generation prompt before the targeted revision:

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. Use the provided egg as exact identity reference: same egg shape, arms, feet, eyes and face. Defensive hardboiled state, feet planted, fists held defensively close to body, confident expression, shell intact with dense slightly pearlescent ivory velvet finish and restrained pale-gold edge highlights. No armor, no costume, no shield object, no background halo. Preserve realistic shell texture.

## Tomato seed projectile

File: combat/seed-projectile.png

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One pale golden tomato seed projectile, flattened teardrop form with soft fine fibers on its edge and a tiny translucent red tomato gel coating, seed angled diagonally. Macro detail of seed surface, recognizable natural tomato seed, isolated floating object, no motion trail.

## Juicy tomato splat

File: combat/juice-splat.png

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One thick red tomato juice splat puddle, broad shallow irregular lobed splash footprint, pulpy texture and tiny seeds suspended within, raised rounded splash rim and three small attached droplets, low elevated view showing puddle thickness. No container, no tomato character.

## Sticky yolk trap

File: combat/yolk-trap.png

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One golden-yellow egg yolk puddle trap, thick viscous broad flattened pool with a rounded raised central yolk bulge, shallow translucent albumen edge and a few small attached droplets. Low elevated view showing thickness. No shell, no egg character, no plate.

## Salt shaker

File: pickups/salt.png

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One squat clear glass salt shaker filled with white salt crystals, brushed silver perforated cap, subtly rounded heavy glass base. Realistic glass thickness and fine salt grains, tactile softly lit finish, no label.

## Pepper shaker

File: pickups/pepper.png

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One squat clear glass pepper shaker filled with dark brown and black coarse pepper granules, brushed bronze perforated cap, subtly rounded heavy glass base. Recognizable contrasting dark filling, realistic glass thickness, no label.

## Flour bag

File: pickups/flour.png

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One small upright folded kraft-paper flour bag, top rolled open slightly to reveal soft white flour, light flour dust on folded rim and a tiny attached mound at its base. Fine fibrous paper with velvety soft roughness and creases. No printed symbols or labels.

## Fork weapon

File: pickups/fork.png

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One realistic four-tined stainless-steel dinner fork, single continuous handle and head, diagonally floating with complete long handle and all four tines visible. Brushed satin metal microtexture with soft elongated highlights, convincing thickness and bevels. No food, no additional objects.

## Cutting board

File: props/cutting-board.png

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One thick rectangular maple wood cutting board with softly rounded corners and a shallow perimeter juice groove, no handle, elevated three-quarter view showing broad top and thickness. Natural realistic end-grain wood, faint knife marks, beautifully soft tactile satin finish. Empty board, no food, no utensils.

## Kitchen knife

File: props/knife.png

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One realistic chef kitchen knife with a broad stainless-steel blade and dark walnut handle, three small metal rivets, complete knife diagonally placed floating. Soft brushed blade highlights, fine wood grain, rounded safe-looking tip appropriate to playful kitchen game, no blood, no food.

## Stove burner

File: props/stove-burner.png

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One isolated circular electric stove burner assembly on a small square cream enamel base, dark cast-iron concentric coil with subtle red-orange heat between rings, elevated three-quarter view. Detailed brushed metal trim, softly worn enamel, realistic heavy form. No flames, no pot, no kitchen backdrop.

## Sink and faucet

File: props/sink.png

Preserve exactly this realistic stainless-steel sink and curved faucet assembly, its proportions, brushed metal surface, drain, soft upper-left light and layered shadows. Change ONLY framing: zoom out so the WHOLE sink and faucet are comfortably surrounded by at least 10 percent empty margin on ALL sides, particularly above the curved faucet and at the left and right edges. Nothing touches any image border. Genuinely transparent alpha background, no floor, no glow, no background, no labels, no words.

Initial generation prompt before the targeted revision:

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One compact standalone rectangular brushed stainless-steel kitchen sink basin with rolled rim, circular drain and integrated high curved gooseneck faucet attached at rear. Elevated three-quarter view, entire assembly visible, empty basin, realistic metal roughness and soft reflections, no cabinetry or countertop outside assembly, no water stream.

## Frosted refrigerator shelf

File: props/fridge-shelf.png

Use case: stylized-concept. A single isolated production game element, realistic physically rendered 3D volume, rich layered shadows, broad warm upper-left softbox key light, cool fill and subtle rim. Fine tactile surface detail, soft velvet-like matte finish on solid food surfaces, liquids naturally satin wet. Three-quarter view, centered entire subject with generous margin. Transparent alpha background, absolutely no backdrop, no background glow, no floor plane, no labels, no text or watermark. One isolated rectangular refrigerator shelf assembly: thick translucent glass shelf with rounded white plastic frame and a short low rear rail, delicate white frost crystals clustered along edges. Elevated three-quarter view, broad unobstructed glass center and convincing thickness, cool pale blue highlights. No food, no jars, no entire refrigerator.

## Cutting Board Counter

File: arenas/countertop.png

Use case: stylized-concept. Asset type: 3D kitchen fighting arena environment reference, wide landscape image, no interface. Realistic physically rendered kitchen miniature with rich three-dimensional depth, natural material detail and tactile softly rough satin surfaces. Broad soft upper-left key lighting, cool gentle fill, layered soft shadows and subtle atmospheric depth. Elevated shared-camera three-quarter view looking down about 35 degrees, entire primary fighting platform and its front and side drop-off boundaries visible. The middle 65 percent of the platform is empty and unobstructed for combat; kitchen props sit around the perimeter. Clear foreground, midground, and background. No fighters, no people, no words, no text, no watermark, no UI or symbols. Detailed polished game environment art, restrained realistic colors, coherent believable kitchen scale. A large thick rectangular maple end-grain cutting board is the central fighting platform on a warm cream stone kitchen countertop. A chef knife rests on the rear perimeter with its blade visibly outside the central empty combat area. Salt and pepper shakers and a few natural tomatoes sit at the distant back corners. Ivory tile backsplash, warm morning window light from upper left, soft ambient shadow under board, clear near counter edge with a drop to blurred cabinets below. Wood grain and shallow juice groove visible.

## Stove and Sink

File: arenas/stove-sink.png

Use case: stylized-concept. Asset type: 3D kitchen fighting arena environment reference, wide landscape image, no interface. Realistic physically rendered kitchen miniature with rich three-dimensional depth, natural material detail and tactile softly rough satin surfaces. Broad soft upper-left key lighting, cool gentle fill, layered soft shadows and subtle atmospheric depth. Elevated shared-camera three-quarter view looking down about 35 degrees, entire primary fighting platform and its front and side drop-off boundaries visible. The middle 65 percent of the platform is empty and unobstructed for combat; kitchen props sit around the perimeter. Clear foreground, midground, and background. No fighters, no people, no words, no text, no watermark, no UI or symbols. Detailed polished game environment art, restrained realistic colors, coherent believable kitchen scale. A broad rectangular cream-enamel and brushed steel countertop is the main open fighting platform, with two dark circular electric stove coils glowing orange along the left perimeter and a deep stainless-steel sink basin with tall curved faucet along the right perimeter. A shallow narrow stream from the faucet remains inside sink. The central platform is broad dry empty safe surface connecting both sides, front drop-off clearly visible. Warm stove accents contrast with cool soft reflected daylight; pale tiled kitchen background and utensil silhouettes far behind.

## Fridge Shelf

File: arenas/fridge.png

Use case: stylized-concept. Asset type: 3D kitchen fighting arena environment reference, wide landscape image, no interface. Realistic physically rendered kitchen miniature with rich three-dimensional depth, natural material detail and tactile softly rough satin surfaces. Broad soft upper-left key lighting, cool gentle fill, layered soft shadows and subtle atmospheric depth. Elevated shared-camera three-quarter view looking down about 35 degrees, entire primary fighting platform and its front and side drop-off boundaries visible. The middle 65 percent of the platform is empty and unobstructed for combat; kitchen props sit around the perimeter. Clear foreground, midground, and background. No fighters, no people, no words, no text, no watermark, no UI or symbols. Detailed polished game environment art, restrained realistic colors, coherent believable kitchen scale. Inside a giant open refrigerator, one thick rectangular glass shelf with white rounded frame forms the central fighting platform. Broad empty glass center, frost crystals and small icy patches cluster along perimeter only. A milk carton and two unlabeled jars sit at far rear corners without blocking sight lines. Cool pale-blue interior walls, condensation, soft upper-left fridge light plus subtle warm bounce from open door. Front glass shelf edge and drop to a lower blurred shelf clearly visible, realistic translucent glass thickness and softly frosted finish.
