PLANT RUNPLANT PHYSIOLOGY / FIELD CHALLENGE← Homepage
Flowering Plant Run mascot
MARSNUT / PLANT PHYSIOLOGY CHALLENGE

Survive.
Allocate. Reproduce.

Manage a changing carbon–water budget. Balance photosynthetic gain against water loss, acquire nutrients, and complete a reproductive cycle.

Three levels: Establish → Grow → Reproduce. Complete each level’s goals in 90 seconds. Health 0 or unfinished goals at the deadline means failure.

3 levels · 3D strategy runnerPlay offline

A simplified physiology model: rates use game units, not measured biological values. Movement, tokens and accelerated development are abstractions.

THE RESOURCE CHALLENGE

Build reserves. Manage constraints.

FIELD NOTES / YOUR DISCOVERIES

Plant notebook

Discover each environment to unlock its illustrated note. These are views of plant processes, not a literal journey through one plant.

Science reading: photosynthesis, leaves and stomata, pollination and seeds (OpenStax Biology 2e). Resource meters, bonus tokens, growth milestones, and the seed-development delay are game abstractions.

CONTROLS / RESOURCE STRATEGY

How to play

Move through the world

← → or A D change lanes. Space / ↑ jumps stones. ↓ / S slides under raised branches. Change lanes for caterpillars.

On touch screens, swipe left, right, up, or down over the course, or use the buttons.

Balance your needs

Water keeps the plant hydrated. Sugar reserves support maintenance and growth. Purple minerals support growth without directly refilling sugar.

Read the light

The golden lane offers light. With water and CO₂, leaves replenish sugar through photosynthesis. Water saver (E) closes stomata, reducing water loss and CO₂ uptake.

Help a new beginning

As the bee, gather pollen before visiting a flower’s stigma. As the windborne seed, lift or descend to reach moist soil. These views represent different plant processes.

Three levels each last 90 seconds, with two 45-second environments. Establish: collect 4 water and 3 minerals. Grow: produce 24 u gross carbon gain and collect 3 new minerals. Reproduce: make 2 pollen deliveries, receive 2 delayed seed rewards, and reach moist soil. Gross gain counts photosynthetic production before maintenance demand and the reserve cap; reserve tokens do not count. The flux panel shows net carbon balance and water use in game units per second. Fail if health reaches zero or a level ends with unfinished goals. Empty water or sugar drains health, giving you a chance to recover. Practice protects health and lets you continue with unfinished goals. Complete all three levels to win. Pause with P or Esc. Sound is optional; no instructions rely on it.